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In this #Omnisphere Tutorial, we are going to look at CPU Management. I think we all know what a resource hog Omnisphere can be, but there are ways of taming this beast.
Omnisphere itself is multitimbral, but unfortunately, it is not multi-core. Therefore, one instance will not scale across cores but rather be locked into the one core. If you have complex sounds playing on 4 or 5 parts you can start hitting issues.
At the start of this video, I demonstrate what having 5 quite complicated patches does to quite a beefy PC. Please keep in mind that I am also screen recording so that is going to take out some CPU cycles. As we progress through the video I open up separate instances of Omnisphere as each one will use a different core on the PC. We also look at lowering the voice count as this will also affect how much your #computer will take before falling over.
The final coup de grace, so to speak, is by de-arming the track for recording and increasing your #ASIO buffers. Although this gets rid of the playback issue, it doesn't help if you are recording an instrument live as the delay will be horrendous and unworkable.
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