This is a simple Real Time Strategy game that I have been working on. Its done in Python and that's why its a bit slow (I suppose my lack of experience also plays a small part))). So It has a menu and it can wrap text and execute buttons commands (obviously)). So you start it up and then you can create troops (4 types do far) that are pretty smart and easy to handle. The aim is to take out two other teams. By the way the line on the troops is not a life bar, it just shows who's team they are on. So you are Red and there is also Yellow and Blue. Your troops spawn at the red mark which is like a summon circle and you have to break the other two circles to stop the enemy flow. None of the units avoid obstacles but I am working on that.
(the current animations were taken from http://gbproduction.wordpress.com)
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