Unity + Playmaker - Countdown Timer and Flight Time - This is part 5 of a recording of my mini game jamI am using Playmaker to create a countdown sequence and also establishing flight time based on the number of clicks the user is able to click within the 5 second button "fueling" time.
There are a lot of beginner game design tutorial elements in this. I'll be showing how to trigger animations using Playmaker inside Unity. This is a really great way to create a hyper casual game that would be easy to publish to the app store or google play store.
These videos are uncut but I have compressed time to make them shorter.
Content:
0:00 Intro
1:14 Creating a Pre-countdown before user can click on button
2:36 Countdown animation
6:49 Controlling button active/deactive
12:07 Setting up a global variable of flight time and landing time
17:29 Showing our Flight time as a UI text number
18:13 Convert Click into time
27:08 Testing our work in progress
28:45 Conclusion
This Unity 3D + Playmaker Clicker game was the culmination of a 3hr block of time that I set aside as a mini game jam to challenge myself. I am also handling this as a beginner game dev tutorial for Unity and Playmaker.
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Also check out How to Make a Bounce Game Series https://bit.ly/39HIYBU.
In this tutorial series, I am covering a base runner game, but I'll show how you can turn this base in to lot's of different types of games from this base game structure.
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