In this video we are going to be creating an expandable, physics-based player controller in Unity. It will also be animated but this is not an animator tutorial so I will not go extremely in-depth on that part of it.
LINKS
Music in this video: • Zelda & Chill 2
GitHub Link: https://github.com/TheCodeAnvil/Tutor...
DESCRIPTION
Hello everybody and welcome to The Code Anvil! This channel focuses on game development specifically with the Unity game engine. I also post some videos on art as well as some videos on my game uploads. I make practical and clean videos to help anyone make any game.
I am active on all my videos ready to help with any problems you may have, so if you are experiencing issues, feel free to let me know.
I also am on itch.io posting games there every so often. When I make and upload a game I post a video on it on my channel. You can get to my itch.io page through the link in the links section.
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Thanks for watching!
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