Materials | Tutorial | Unreal Engine 4

Published: 01 November 2016
on channel: Realtime 3D NowYoshi
69,889
1.5k

Article – www.nowyoshi.com - Unreal engine 4.13.2
Section 1
Introduction – 00:00 to 00:33
Making a new material – 00:34 to 00:50
First material M_metallic – 00:51 to 7:12
M_metallic Fresnel Material – 7:14 to 10:29
Stylized Fresnel material look – 10:30 to 11:56
Adding a normal to your material – 11:58 to 13:36

In section 1 my settings were on low, therefore materials don’t as look as good as they should. However I realized this and fixed it section 2 and onward.

Section 2 – Break

Translucent, glass material with refraction – 13:40 – 18:05
Water material using normal map + panner – 18:06 – 22:30
Section 3 – Break

Emissive materials – 22:40 – 24:40
Sine – Glowing material – 24:41 – 26:40
Rotator – Rotating material – 26:41 – 28:02
Masked material (Plant) .PNG alpha image – 28:04 – 30:47
Adding wind effect 1 – 30:48 – 32:35
Adding wind effect 2 – 32:37 – 34:40
Goodbye speech – 34:41- 36:16 ________________________________________________________
Like my content or found it helpful!
Subscribe for more!
Support me on Patreon -   / realtime3d  
Paypal - https://www.paypal.me/NowYoshi

Visit - https://www.nowyoshi.com
_________________________________________________________


On this page of the site you can watch the video online Materials | Tutorial | Unreal Engine 4 with a duration of hours minute second in good quality, which was uploaded by the user Realtime 3D NowYoshi 01 November 2016, share the link with friends and acquaintances, this video has already been watched 69,889 times on youtube and it was liked by 1.5 thousand viewers. Enjoy your viewing!