This Unity touch tutorial for Unity 4.6+ will show you how to call custom functions on any object in your scene when you touch or click on UI elements. This is perfect for menus, on-screen touch controls, and anything else that you want to happen when you touch/click on UI buttons.
See all videos on my website: http://www.devination.com/2014/12/uni...
Twitter: / devination3d
Google+ Community: https://plus.google.com/communities/1...
Facebook: / unity3dtutorialsbydevin
Time Breakdown:
0:45 - I'm planning on redoing some of my old TouchLogic videos to work with the 4.6 UI
1:04 - How to create a GUITexture in Unity 4.6 (if you still need to use that old system)
1:45 - Creating a 4.6 GUI Button, explaining what the various gameobjects do
2:29 - Click / touching the button with the Unity remote... multitouch is limited on the Unity Remote
3:18 - Multitouch does work if you build the game and play it on your mobile device
3:50 - OnClick and the Event System
4:30 - Creating a custom script to call OnClick
5:53 - Image class is found in the UnityEngine.UI namespace
7:40 - Demonstration of calling our custom function OnClick
8:20 - Adding an EventTrigger component for more event types
9:55 - Demonstration of multitouch on an Android build
10:52 - Outro, thanks for watching :D
On this page of the site you can watch the video online Unity Canvas UI Touch and Mouse Input Tutorial with a duration of hours minute second in good quality, which was uploaded by the user Devin Curry 10 December 2014, share the link with friends and acquaintances, this video has already been watched 77,402 times on youtube and it was liked by 508 viewers. Enjoy your viewing!