Rust structs enable developers to define custom data types, with a variety of attributes describing the struct's state. Rust structs define zero or more "fields" which each contain data of a specified data type. Data types can include the core Rust data types, or user-defined types including enums or other struct definitions.
Rust structs are like blueprints of an object, whereas struct "instances" are unique occurrences of the blueprint. A struct can represent any real-world concept, such as a house, car, person, or any other entity. The fields and data types defined on each struct determine the "shape" of the data.
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📖 Rust Structs: https://doc.rust-lang.org/book/ch05-0...
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