Unity3D: Build Flexible detector script using UnityEvent system

Published: 19 October 2022
on channel: Better-Coding
315
19

Let’s build a very useful and flexible detector script, that you can easily use to detect if some body enters the specific space. Then using UnityEvnts system you will be able to flexibly notify other GameObject about this fact. The created detector allows you to use it in various situations in the future without writing any line of code.

📝 Tutorial content:
00:00 Introduction
00:18 Creating detector script
02:08 Creating receiver script
03:04 Setting up the scene
05:44 Testing
06:15 Summary

Blog post: https://better-coding.com/unity3d-bui...
Source code: https://gitlab.com/better-coding.com/...

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My GitLab: https://gitlab.com/better-coding.com/...
My Blog: better-coding.com
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