We have a scene, a player, some enemies, camera movement, cool animations, score keeping, intense sound, and a game manager handling it all. Much time has been invested to make this game and we can build it to run on desktops and call it a day BUT we'd be neglecting a huge segment of potential devices. Which ones you ask? Well mobile devices of course. Cell phones and tablets. They're everywhere, no doubt about that, and people play games on them so why shouldn't they be playing yours?! Okay, but we have a problem, all our player control has been from the keyboard. You can't expect people to pair up a bluetooth keyboard to play your game on their phone so in this video we're going to delve into adding mobile input touch controls, or in other words, a gamepad and some buttons. This is video #9 of the Unity Megaman Tutorial series.
Source code for this project can be found on my GitHub: https://github.com/tonybhimani/unity-...
and you can see my other videos for the main project here: • Unity Mega Man Development
Enjoy!
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On this page of the site you can watch the video online Unity Mega Man Tutorial - 09 Mobile Input Touch Controls with a duration of hours minute second in good quality, which was uploaded by the user GameDev with Tony 26 September 2020, share the link with friends and acquaintances, this video has already been watched 738 times on youtube and it was liked by 20 viewers. Enjoy your viewing!