Maya interactive transformation debugging with python API

Published: 09 July 2014
on channel: MG Rendering
991
6

Hi everyone this is a quick demo of a library that lets me draw in the maya viewport without need of cpp plugins or custom locators and so on , so really portable , the lib is mostly specialized for transformation so lets me draw :
-vectors
matrices
angles
-quaternions
the lib is quite solid and lets me easily deal with different data effortlessy and at same time the user doesn't have to deal with callbacks and stuff , so can just focus on the math.
special thanks to Alan Stanzione , M. D'ambros for the tips
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Cheers


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