🌴 Watch this first if you have no idea what a quadtree is: • p5.js Coding Tutorial | Quadtree 🌴 (how no...
--
CODE UPDATE:
🖋️ Inside sketch.js — draw() function:
Created two for loops, instead of one, to separate inserting and querying points in the quadtree. With just one for loop, all the boids did not have the chance to interact with a fully updated quadtree.
🖋️ Inside boid.js — Boid's class & update() method:
Switched the order of this.velocity.add(this.acceleration) and this.position.add(this.velocity). Velocity should be updated first, then apply to the position vector.
LET'S CONNECT
✨ Sign up for my newsletter at https://www.pattvira.com
✨ Instagram: / pattvira
✨ Twitter: / pattvira
--
Links:
🔗 p5.js editor: https://editor.p5js.org/
🔗 Quadtree (Part 2 of 2) Code: https://editor.p5js.org/pattvira/sket...
🔗 Introduction to Creative Coding Playlist: • START HERE: Creative Coding for Beginners
References:
🔗 Boids by Craig Reynolds: https://red3d.com/cwr/boids/
🔗 Nature of Code - Chapter 5: Autonomous Agents: https://natureofcode.com/autonomous-a...
Credits:
🔗 Thumbnail: https://raw.githack.com/mrdoob/three....
Timestamps:
0:00 Intro
0:23 Quadtree quick recap
0:51 What is a flocking simulation?
02:20 Agenda and approach
05:05 Create a Boid class
16:16 Write an Alignment method
24:39 Write a Cohesion method
32:37 Write a Separation method
40:30 Change from p5.js. to p5.min.js to improve performance
41:59 Create a QuadTree class
45:55 This is where the magic happens ✨
On this page of the site you can watch the video online p5.js Coding Tutorial | Flocking Simulation with Quadtree 🐤🐤🐤 with a duration of hours minute second in good quality, which was uploaded by the user Patt Vira 10 September 2024, share the link with friends and acquaintances, this video has already been watched 5,049 times on youtube and it was liked by 220 viewers. Enjoy your viewing!