Hyperbolic 3D Platformer Prototype

Published: 04 January 2024
on channel: Maria Nicolae
612
34

A prototype for a platformer in 3D hyperbolic geometry, made with C using SDL2 and OpenGL. I intend to make a full game from this, under the working title of Guidebeams.

To further quantify my statement of "half a year of infrequent sporadic progress," the code is about 3000 SLOC (https://en.wikipedia.org/wiki/Source_...) long. I forgot to mention this in the video.


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