In Unity's C#, int is a type. It is short for "integer", which means whole numbers. You use int to specify that you want your variable to contain only whole numbers.
For example, 3 is an integer. 3.25 is not an integer.
When programming, your variables generally have a specific type, and you should select the appropriate type according to what you want to use the variable for. Four of the most common types are:
int : An integer (eg, 3).
Can be a whole number between -2147483648 and 2147483647
float : A fractional (floating point) number (eg, 3.25907).
Can be a number between roughly 1.5 x 10^45 to 3.4 10^38, in floating point format.
String : A sequence of characters (eg, "Hello User 6555")
(no specified maximum length, as far as I'm aware!)
boolean : A true/false value.
Can only contain either the value true or false.
On this page of the site you can watch the video online C# Tutorial for unity || int,float,string and bool || Part #1 with a duration of hours minute second in good quality, which was uploaded by the user CG Time 31 December 2018, share the link with friends and acquaintances, this video has already been watched 949 times on youtube and it was liked by 14 viewers. Enjoy your viewing!