Intro to Scriptable Objects in Unity (Reusable Data Stores)

Published: 22 December 2021
on channel: Chris' Tutorials
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Scriptable Objects are a core unity object type you can use for storing sets of data in your project assets and then reusing them or swapping them out for different objects that need those sets of data. It is very handy when multiple objects would reference the same settings like an easy or hard mode game settings for instance.

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