By simulating the image and depth seen in the camera coordinated and having the camera motions, it is possible to add typical distortions and get high fidelity rgb-d outputs.
The following distortions are modeled:
Temporal (time based) distortions including: Pure delay, Exposure time(motion blur), Rolling shutter, and Interlacing.
Geometric (Lens) distortions: 5parameter Brown-Conrady lens distortion
Photometric distortions: Daylight, Dynamic and Static pixel-wise noise, and Vignetting.
Installation angle errors
for more information, see the simulator code at:
https://github.com/mah92/camsim
It is written with c++/glsl
On this page of the site you can watch the video online Simulation Steps(FHD) with a duration of hours minute second in good quality, which was uploaded by the user arshiya mahmoudi 18 February 2021, share the link with friends and acquaintances, this video has already been watched 19 times on youtube and it was liked by 0 viewers. Enjoy your viewing!