THRTask258 Quest Basic Inventory Value updated when OnObjectiveID called erm called

Published: 19 March 2023
on channel: Warrior Dooehn
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When objectiveID called a value is passed.

First an actor component
Look at return values in the add to inventory function

Look at fat frog quest blueprint

Show bp_thumbhead and show the inventory component has been added

Go back to the quest and look at onobjectiveID heard
Look at changes to the event
On new return value show it is defaulted to 1

Go to Quest Base - Event begin play and look at Create event

Go to player character - onobjective id called and show new int value var and show default val is 1. Also look at the Callin Event graph updated

Show quest frog update

Go to location marker - in Strand Stage folder
The record collectable doesn't need update as this is done through the player


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