Cinemachine is a great Unity tool with which you can easily create the perfect character controllers for your games. But did you know that you can create awesome cutscenes for your games or whole movies with it as well? In this tutorial, I will cover how we can apply different post-processing effects to the cameras. I will also teach you about the tracked dolly camera, which goes really well together with the timeline. In the timeline, we can switch between cameras, animate them, and add blending or fading out transitions.
👍 Like and 🔔Subscribe for More Unity and C# Tutorials / @freedomcoding
🌟 Support My Work and Unlock Exclusive Content! 🌟
👉 Patreon: / freedomcoding
🎮 Join Our Developer Community!
💬 Discord: / discord
💖 Support Me Financially
☕ PayPal, Revolut: marek.freedom.coding@gmail.com
Website - https://www.freedom-coding.com
Timestamps:
00:00 Intro
00:37 Camera Post-Processing
02:18 Global Post-Processing
03:12 Focus Tracking
04:46 Tracked Dolly Camera
07:15 Timeline With Cinemachine
10:32 Blending Transition
11:07 Fade Out Transition
12:20 Conclusion
On this page of the site you can watch the video online Cinemachine Timeline & Post-Processing || Unity Tutorial with a duration of hours minute second in good quality, which was uploaded by the user Freedom Coding 24 June 2024, share the link with friends and acquaintances, this video has already been watched 3,046 times on youtube and it was liked by 77 viewers. Enjoy your viewing!