Unity3D - TDD, Commandline Tests with UnityEngine Code

Published: 09 April 2019
on channel: Stuart Spence
1,074
19

This video is part of a series where I show the code and Unity3D project files for my released game ChessCraft. This one is about the development strategy and history of my test suite. I compiled an xUnit style test suite from Unity3D code, creating a commandline application for testing my board logic and AI.

http://www.chesscraft.ca

All the scripts you see in this video are shared under the MIT license. Feel free to use them, even commercially. You can find some of the script files here:

https://drive.google.com/drive/u/0/fo...

Also, all art is released under a Creative Commons license:

https://gitlab.com/zulban/chesscraft-...


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