This tutorial will show you how to fix the root bone of an animation to the movement of your character, so it will work properly with the OverCrowd Niagara movement system. This shows how to take raw mocap that might be oriented in the wrong direction, and fix that orientation. Then, the tutorial shows how to attach the root bone to a MetaHuman body control, using Sequencer.
On this page of the site you can watch the video online Root Motion Animation Setup with a duration of hours minute second in good quality, which was uploaded by the user OverCrowd - Unreal Engine Plugin 13 February 2026, share the link with friends and acquaintances, this video has already been watched 234 times on youtube and it was liked by 4 viewers. Enjoy your viewing!