[Unity C#] Exchanging Data Between Scripts (Fields, Properties and Static Keyword)

Published: 10 July 2018
on channel: Acacia Developer
21,874
707

Source code available on GitHub: https://git.io/fNWza

This is an updated video (which is a sort of hybrid of two previous videos that I've made) that outlines 3 different ways of exchanging data between scripts (classes) within Unity.

This video covers:

Public fields
Public properties
Static keyword

Hope you find this tutorial useful, and feel free to ask questions below.


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