TUTORIAL: Spline Offset Modifier for 3ds Max Interface Overview (beginner)

Published: 20 August 2019
on channel: ITOOSOFT
17,295
154

An introductory overview of all the settings in our free SplineOffset modifier.

SplineOffset is a modifier for 3ds Max that creates multiple clones of splines with the option to incrementally increase or decrease offset, translation, and rotation. In many ways, it is similar to 3ds Max's built-in array tool combined with a spline offset function, but with two major benefits: Firstly SplineOffset is fully parametric so you can change the number of clones, the size of the offsets, and their distribution at any time. Secondly, SplineOffset is able to heal overlapping splines so that they form one continuous path, a feature that's missing from Max and opens up the plugin to a huge range of applications.

Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and the ability to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings.

Download it here: https://www.itoosoft.com/freeplugins


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