This video explains how to create a custom mouse pointer in a simple scene which only contains a draggable cube. To achieve the effect, we make use of the Cursor class from the unity API to exchange the displayed sprite. Furthermore we take a look at the OnMouseEnter(), OnMouseExit(), OnMouseDown() and OnMouseUp() functions to handle the users clicks on the cube.
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On this page of the site you can watch the video online Unity3D Tutorial - Custom Mouse Cursor For Grabbing Objects with a duration of hours minute second in good quality, which was uploaded by the user unitylessons.com 14 February 2016, share the link with friends and acquaintances, this video has already been watched 15,051 times on youtube and it was liked by 169 viewers. Enjoy your viewing!