JavaScript tips — Measuring performance using console.time()

Published: 13 December 2022
on channel: Code 2020
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console.time lets you measure the elapsed time between any two points in your code. The elapsed time is then printed to the developer console

To start a timer, simply call console.time(). You can also pass in an optional label to identify the timer

To end a timer, just call console.timeEnd(). If you labeled the timer, you must pass in the same label here. This will then print the elapsed time for the timer to the console

The two calls do not have to be in the same scope. This makes it easy to measure the elapsed time between any two points in your code

#javascript


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