In this Unity tutorial I teach how to use addressables and cloud content delivery to offload your game data to the cloud so it's not included in your initial install. I then show you how to download the game data on-demand from the cloud using Unity's cloud content delivery service.
00:00 - Intro
02:23 - Project without Addressables
03:59 - Configure addressables
06:25 - Create addressable
07:23 - Upload addressable content to CCD
08:27 - Write scripts to load data from CCD
13:13 - Build and Test
14:56 - Outro
Be sure to check out my Highland Panic game on Steam
https://store.steampowered.com/app/23...
It's also available for the iPhone on the Apple App Store
https://apps.apple.com/us/app/highlan...
And Android on Google Play
https://play.google.com/store/apps/de...
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Multistory Dungeons asset used in the video
https://assetstore.unity.com/packages...
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#madewithunity #unitytutorial #unity3d #addressables #cloud-content-delivery
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