In this video we'll take a closer look at the Transform component in Unity 3D, which is the basis for controlling the position, rotation and scale of objects in your game. You will learn how to use Transform in C# and also get tips on how to optimize your work with this component. Don't forget to subscribe so you don't miss new game development videos!
Patreon link: / jaxoncode
0:00 Intro.
0:12 Intro
0:22 Project creation
0:41 Creating a material
1:01 What is the Transform component?
1:47 TransformPosition script
4:51 SerializeField
5:42 What is Time.deltaTime for?
8:25 TransformScale script
11:14 TransformRotation script
#Unity3D #MonoBehaviour #Transform #GameDevelopment #Programming #Games
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