This is a demo for showing the ability of the engine to perform several render passes. In this example, there are 4 render passes: position, specular, albedo (diffuse) and normal.
This demo uses an advanced framegraph with the "active camera" as its root. Then 4 "viewport" nodes are used to split the screen for each render pass. Finally, a "render pass selector" node is connected to its parent "viewport" to indicate which render pass is rendered.
Learn more about the framegraph:
https://dcarlus.github.io/hARMful/201...
NB: if the render passes that are shown here can be used to perform deferred rendering, deferred rendering is not yet supported!
On this page of the site you can watch the video online Multiple Render Passes with a duration of hours minute second in good quality, which was uploaded by the user hARMful Engine 17 May 2019, share the link with friends and acquaintances, this video has already been watched 214 times on youtube and it was liked by 2 viewers. Enjoy your viewing!