As debugging code is essential in this video we are going to continue our journey with godot and the rust programming language. Therefore we are looking into rust-lldb and how to attach the command line debugger to a running process in order to allow rust debugging. However conceptional this applies to any GDNative script and therefore is very similar to c/c++ debugging in conjunction with GDNativeScript and lldb.
You can find the code on Github: https://github.com/Schr3da/godot-rust/
On this page of the site you can watch the video online Godot & Rust: Debug GDNative Script with a duration of hours minute second in good quality, which was uploaded by the user schr3da 11 April 2020, share the link with friends and acquaintances, this video has already been watched 1,544 times on youtube and it was liked by 33 viewers. Enjoy your viewing!