Learn how to create proper UVs in Maya for any object quickly and easily without plugins or external programs.
In this video we go over techniques and tools such as:
Camera Based Projection - this gives you the same convenient starting point as Unfold3D
Edge Selection Tricks:
edge loops - this is easy, just double click, click one edge and then double click another or use the selection constraint
shortest edge path tool - select one edge then shift select another, great for decimated or organic models
faces to edge perimeter - select or paint faces and then convert to edge perimeter, also great for decimated models
select hard edges - set normals to 30deg and then use constraints or crease+
Set Display Options
show texture borders
hard/soft edges
stretching
Cut and Sew
Unfold
Orient, Optimize and Layout
On this page of the site you can watch the video online Tutorial - UVs in Maya with a duration of hours minute second in good quality, which was uploaded by the user Artefact VFX 27 January 2018, share the link with friends and acquaintances, this video has already been watched 1,928 times on youtube and it was liked by 20 viewers. Enjoy your viewing!