In this Blender 2.8 video tutorial I show how to draw with Python into the 3d viewport and snap the vertices that you draw onto a face of a mesh / object.
The experimental addon to which I added this functionality can be downloaded here:
https://github.com/jayanam/bl_gpu_dra...
I had some help for implementing this from my friend Jacques Lucke, similar function you can find in this object scatter addon:
https://github.com/sobotka/blender-ad...
Other video for Gpu shaders and drawing with Blender 2.8 can be found here:
• Blender 2.8 Python GPU : Draw Lines
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