Multiplayer in Unity just got a major upgrade with the new Multiplayer Services package, streamlining the now-deprecated Lobby, Relay, and Matchmaker packages into a unified solution. This video dives into how the package introduces the concept of a Session, making it easier than ever to manage player connections, matchmaking, and session properties in one place. You'll see how straightforward it is to use the new API and how Unity has made migrating from older systems a breeze, so you can focus on building great multiplayer experiences with minimal effort.
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Install
1:57 Multiplayer Center
3:28 Widgets
7:13 Multiplayer Sessions API
14:23 Session Events
15:25 Demo
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