Function hooking, detours, inline asm & code caves [Game Hacking 101]

Published: 24 March 2021
on channel: 247CTF
42,349
1.1k

Our game hacking binary patching approach so far has been focused on making small changes to the way that the game works. But what happens if we want to do something which takes up more space than we actually have available to us?

🎮 Game Hacking 101 Playlist ➝    • Game Hacking 101  

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⛔ Material presented for offline learning purposes only. No content regarding modern online games or detection bypass techniques will be discussed.

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