This little ditty shows my current progress integrating my planet plugin with with open game engine project. I've got a ship model that I can fly around and shoot lasers. There are mines randomly generated around the planet that I can destroy, and there is a minimal HUD that shows the ship's speed and power for the laser.
I'm still just learning things and working them out. Still a ton of bugs like the mouse control for the ship is to twitchy and lots of things remain to be implemented like lighting for the spaceship and shadows and a million other things.
I recorded this from the debug build of the project so, I'm fairly pleased that I could max the allowed framerate for Fraps video capture
On this page of the site you can watch the video online My First Planet Dev Progress with a duration of hours minute second in good quality, which was uploaded by the user Alex Peterson 28 March 2011, share the link with friends and acquaintances, this video has already been watched 827 times on youtube and it was liked by 11 viewers. Enjoy your viewing!