Fusion 360’s surface tools offer several advantages. In this video, we’ll take a look at using core surface tools to surface model a spoon.
I’ll walk you through a common “skeleton” technique that we'll use to reference the top profile shape. We’ll complete the surface model by surfacing the handle and trimming the excess material away.
TIMESTAMPS
0:00 - Surface modeling a spoon in Fusion 360
0:45 - Creating the top profile sketch
4:00 - Making the top sketch fully-defined
5:26 - Intersecting the top profile points
5:38 - Creating the side profile template
6:42 - Sketching the side profile
8:53 - Projecting the spoon shape
10:00 - Finishing the sketches
11:27 - Patching the spoon shape
13:45 - Lofting the handle shape
14:44 - Trimming the handle
15:21 - Adjusting the spoon and handle shape
TUTORIAL RESOURCES
1. This tutorial's resource page ➞ https://ProductDesignOnline.com/33
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QUESTION
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DISCLAIMER
This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.
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On this page of the site you can watch the video online Fusion 360 Surface Modeling Tutorial - Core Concepts Explained with a duration of hours minute second in good quality, which was uploaded by the user Product Design Online 17 April 2020, share the link with friends and acquaintances, this video has already been watched 155,577 times on youtube and it was liked by 4.7 thousand viewers. Enjoy your viewing!