Tutorial 3dsMax -- MapScaler Modifier

Published: 22 June 2016
on channel: Medal71
4,790
40

The MapScaler (OSM) modifier works in object space to maintain the scale of a map applied to an object. This lets you resize the object via its creation parameters without altering the scale of the map. Typically, you might use this to maintain the size of a map regardless of how the geometry is scaled, if you change the object size by adjusting its creation parameters. However, if you use a Select And Scale tool to change the object size, the map scales along with the object.

Sometimes completely unknown, the modifiers are very useful during the normal workflow of 3dsMax. These are old videos created with 3dsMax2010 but the modifiers are equal to the latest versions.


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