This Python script for Maya is designed to bake the animation and every single attribute from any animated camera to a single node camera.
The script can handle nested animated cameras within multiple groups and account for an offset pivot on the animated camera. Once the animation is baked, you can export the newly baked camera to any software, making it easy to transfer camera animations across different projects or pipelines.
No more tedious manual work or worrying about losing camera animation data during the transfer process. With this Python script, you can automate the camera baking process quick and easy.
Download the script now and simplify your camera animation workflow:
https://kurtbernardin.gumroad.com/l/c...
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