Hello everyone! This is part two of a series of tutorial videos where I will be explaining how I created a Skill Tree from scratch for my RPG prototype. This project is created in Godot 3.2, but you should be able to follow without much of a problem in other versions of the engine.
In this tutorial, I will explain the basic node functionality, create multiple nodes that represent the abilities to learn through the tree and implement the buy/sell skill system.
If you have any questions, feel free to ask in the comments section!
For this tutorial, I used:
Godot 3.2.stable.official
On this page of the site you can watch the video online Node functionality - Skill Tree Tutorial [2] with a duration of hours minute second in good quality, which was uploaded by the user JaviDev 30 May 2020, share the link with friends and acquaintances, this video has already been watched 798 times on youtube and it was liked by 22 viewers. Enjoy your viewing!