Rust Programming Tutorial #34 - Multiple Source Files (Modules)

Published: 06 January 2018
on channel: dcode
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Today we look at how to organise your code better within your Rust projects by creating separate source files (or modules). By doing so, it makes your code much more readable, easier to understand and easier to maintain.

We take a look at the 'mod' keyword as well as creating a module, importing it and using it. With this, we also look at public visibility for functions and the assumed private visibility.

Take a look here for more information:
https://doc.rust-lang.org/book/second...

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