Unity 2D Platformer Tutorial - Part 3 - Adding Enemy Collisions

Published: 17 February 2024
on channel: Twiiz
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Hidden Parts -
public int health;
public bool damaged;
public float damageTimer;

public Vector2 pointA;
public Vector2 pointB;

public bool forwards;
public bool canMove;

public float moveSpeed;
public Rigidbody2D rb;

public Animator enemyAnimator;


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