A* Pathfinding (E03: algorithm implementation)

Published: 19 December 2014
on channel: Sebastian Lague
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Welcome to the third part in a series on pathfinding in Unity. In this episode we implement the A* search algorithm
(explained in detail in part one:    • A* Pathfinding (E01: algorithm explanation)  )

Source code: https://github.com/SebLague/Pathfinding

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