Section 1: Module 2: Part 10: Java Synchronization and Scheduling Example (Part 1)

Published: 15 May 2014
on channel: Douglas Schmidt
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This video presents the pattern-oriented design of a framework that demonstrates how Java synchronization and scheduling mechanisms can be used to created a concurrent ping-pong program. It's a preview from my upcoming MOOC on Programming Mobile Services for Android Handheld Systems. Check out http://www.coursera.org/course/posa for more information. These videos may change quite a bit before the MOOC starts, so feel free to provide constructive feedback on ways they can be improved in the comments section below.


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