Creating Procedural Cities in Blender: Geometry Nodes vs Python Script

Published: 20 March 2022
on channel: Lone Developer
24,986
956

Cities are big things that take a long time and a lot of effort to make. That's the real world description - with considerably less effort, we can make them fast and "easy" with Blender. In this video, you'll see how I do this through both Blender's geometry nodes and its Python interpreter.

Having the ability to procedurally generate cities really comes in handy. I've used my own city generators in the past for renders and game models.

Music:

We Always Thought the Future Would Be Kind of Fun by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...

Source: http://chriszabriskie.com/darkglow/

Artist: http://chriszabriskie.com/

#Blender #GeometryNodes #Python #Procedural


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