x86 Assembly Tutorial: Very Basic 2D Platformer Game

Published: 26 November 2019
on channel: TermSpar
56,124
1.3k

In this video I go over how to make a very basic 2D Platformer game with the x86 Assembler for Microsoft Visual Studio, and the Irvine32 library.

IMPORTANT NOTE
In this video when making the gravity logic (around 26:10), make sure your bound check is:
cmp yPos,27
jg onGround
instead of what's in the video. I changed this while I was fixing bugs off camera and forgot to mention it in the video.

Download the Irvine32 library:
https://drive.google.com/open?id=146m...

Download the base VSAsmProject that was used in this video:
https://drive.google.com/file/d/1Y7As...

Source code:
https://github.com/TermSpar/Assembly-...


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