In this tutorial, I will show you how to get full screen outlines using "Scharr operator" Edge detection algorithm using Unity 6 in Universal Render Pipeline (URP).
👉 Resources!
Project files / 132406000
Per Object Outlines • Simple Outline Shader! Toon Shader?
Fullscreen Shaders Introduction • Full screen Shader Introduction Unity URP
Scene Depth • Everything you need to know about Scene De...
CD/ Blur • CD / Blur
👉 Do you want to support my work? The best way to support this channel is to buy my game on Steam. https://store.steampowered.com/app/25...
👉 Alternate ways to support!
/ digvijaysinhg
https://github.com/sponsors/Digvijays...
On this page of the site you can watch the video online Full Screen Outline using Edge Detection - Unity URP Tutorial with a duration of hours minute second in good quality, which was uploaded by the user Digvijaysinh Gohil 30 June 2025, share the link with friends and acquaintances, this video has already been watched 7,459 times on youtube and it was liked by 345 viewers. Enjoy your viewing!