This video demonstrates a workflow for authoring textures for a physically based renderer such as Unity 5.
PBR Theory:
http://interplayoflight.wordpress.com...
https://docs.google.com/document/d/1F...
Author's Twitter: @Tinovdk
Music: / fallin-beatz-mix
SassyBot website: http://sassybot.com/
Twitter: / sassybotstudio
Facebook: / sassybotstudio
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