Finally I can renderer a textured filtered polygons with the help of OpenGL! The speed of the render is notable bigger.
The project using LWJGL to facilitate access to OpenGL.
Now other game development problems/challenges have arisen. I will continue in the next videos.
:D
On this page of the site you can watch the video online [LWJGL/Java] - Spatial Camera System with OpenGL with a duration of hours minute second in good quality, which was uploaded by the user leo releases 😆 22 June 2025, share the link with friends and acquaintances, this video has already been watched 56 times on youtube and it was liked by 1 viewers. Enjoy your viewing!