Mini 2D Java Game Engine (Game Engine - Spring 2021)

Published: 27 July 2022
on channel: Valentin Then Bergh - Phyvie
33
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After learning how to Code in Java I wanted to create something Game related; Therefore I created a simplified mini-2D-Game based on the java swing library.

Project Date: Spring 2021
Group Size: 1
My Task: Programming

The Engine includes:
(1) A working gameloop that can execute any amount of keyboard input.
(2) 2-Dimensional graphics display on multiple layers
(3) Simple Collision Detection
(4) easy & fast code-based implementation of additional features (level design, enemies, abilities, ...)

What I learned:
(1) How Game Engines work (e.g. taking input, rendering, ...)
(2) General Improvement to my coding skills, especially mixing tutorial code with self-implemented features (e.g. inheritance, saving functions as objects, ...)


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