Hello everyone and welcome to another episode of 2D Prototyping in Unity. In this episode we take a look at a code option to produce sound after a game object has been removed.
These videos are a supplement to the course I teach at George Brown College (Game Design department - 2D Prototyping) but can just as easily be used as a stand alone series.
I hope you enjoy this episode. If you do, let me know with a thumbs up or in the comments. My plan is to continue to create videos that mirror the college level courses I'm teaching each semester.
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On this page of the site you can watch the video online 2D Prototyping in Unity - Tutorial - Platformer - Coded Audio Options with a duration of hours minute second in good quality, which was uploaded by the user CasanisPlays 29 October 2015, share the link with friends and acquaintances, this video has already been watched 5,765 times on youtube and it was liked by 127 viewers. Enjoy your viewing!