I've talked about the buildings blocks of shaders, and now it's time to start putting those things together to create some effects you might want in-game! This is a simple blur effect, which you might consider using for things like transitions between screens, fading out objects into obscurity, clouding the game world behind UI like a pause menu, or plenty of other things!
After this video I'll be moving on to using shaders in 3D games for a while, but there are a ton of other image processing effects you can create with the fragment shader ("Photoshop filters") so I could explain some others in the future if people are interested int hat sort of thing.
Speaking of which, this is the shader resource on the Marketplace I mentioned in the video:
https://marketplace.yoyogames.com/ass...
Here's the code:
https://github.com/DragoniteSpam-Game...
GameMaker 3D playlist:
• 3D in Game Maker Studio 2
GameMaker Studio 2 playlist:
• Game Maker Studio 2 - General Tutorials
#GameMaker
#GameMakerTutorial
#GameMakerShaders
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I've now made that Patreon:
/ wizardragon
That promised social media link spam.
/ dragonitespam
Transition / idle music is by my old friend Kamex:
/ greatgabite
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