Unity 2D AI Flocking Enemy Avoidance

Published: 26 June 2017
on channel: Renaissance Coders
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Hello Coders, in this video Jared shows us how to incorporate our enemy script into our project, we also have to create the avoidance logic into our Member script, and create a new method for our level management script. We have completed most of the logic that we need in order to get our 2d flocking ai project in Unity working, but we still want our boids to avoid some objects or enemies in our script. So in this video we focus on the logic needed to get our boids to avoid our enemies and we get our enemies moving around our 2d scene in a wandering manner.

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☛ Useful Resources:
⚡ Unity3D: https://unity3d.com/
⚡ Playlist:    • Unity 2D AI Flocking  

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