BP Modding Tutorial | 4. Dummy Method (Deprecated)

Published: 20 September 2021
on channel: Buckminsterfullerene
1,544
15

Welcome to my BluePrint modding tutorial for Deep Rock Galactic! This episode covers the BP dummy method.

I recommend that you follow along with this video using my written guide for extra and finer detail: https://github.com/DRG-Modding/Guides...

Links (in order as mentioned):
DRG Modding Discord:   / discord  
C++ Reflected Header Dumps: https://github.com/DRG-Modding/Header...
Visual Studio: https://visualstudio.microsoft.com/do...
Rider for Unreal Engine: https://www.jetbrains.com/lp/rider-un...
CLion: https://www.jetbrains.com/clion/downl...
Visual Studio Code: https://code.visualstudio.com
AssetEditor: https://github.com/kaiheilos/Utilities

Important Updates:
If you choose to download Rider for Unreal Engine, you MUST still download Visual Studio for the compiler that it provides.
You should make sure not to pack your dummied BP files, like BP_PlayerCharacter here. Otherwise your mod will cause the game to crash to desktop. Sorry!

Fantastically edited by HandDrawnNerd (https://mod.io/members/handdrawnnerd).


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